using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("RaritySound")]
	public class RaritySound : MonoClass
	{
		public string m_drainSound => method_4("m_drainSound");

		public string m_missileSound => method_4("m_missileSound");

		public string m_jarSound => method_4("m_jarSound");

		public RaritySound(IntPtr address, string className)
			: base(address, className)
		{
		}

		public RaritySound(IntPtr address)
			: this(address, "RaritySound")
		{
		}
	}
}
